Week 2 Theme — Guardian
This week, I’m borrowing a theme from the Ludum Dare prior themes list — Guardian. This is in response to my trouble reducing a theme down to a simple single idea. At times, ideas flow easily, but wrangling them into something simple is often the hardest part. I imagine if this is a successful game, I may continue to use their list as my source of inspiration moving forward, or rely on other lists to help drive me on. Taking that element of complication out of this one week rush would help immensely, and let me focus on getting down to the business of developing around the topic.
It’s already Thursday, and I only really settled on the topic yesterday, but I do still plan to try and crunch hard this weekend to get this game done in time to have the final version posted Sunday night or Monday morning before work. The potential for better art may suffer a bit for this, but the focus of this experiment is on the gameplay and proving that those ideas work before all else.
Busy times ahead, but I do plan to keep posting as things move forward, and I should hopefully have an early build by Saturday morning.